﻿using System;
using System.Collections.Generic;
using System.Text;
namespace GameCoder.Model
{
    public class GameItem
    {
        public int ID { get; set; }
        public string Name { get; set; }
        public bool HasGroup { set; get; }
        public IList<GroupItem> Groups { get; set; }
        public GameItem()
        {
        }
    }
}
